RingfallFallen Frontier
Faction 01 · Factions · The Meridian Consortium

The Meridian Consortium

“We built the sky. We’re taking it back.”

They built the Ring and paid for it. Under the Orbital Property Accord of 2039 every component is their legal property, in orbit or on the ground, and whoever cuts it up is a looter. Officially they are securing unstable fusion cells and radiation sources. Officially.

SeatHalcyon, Lift Four
Founded2041, to build the Ring
Chief executiveDr. Elise Varga
Field commandCol. Viktor Hale
Roster14 units · 11 buildings
How it plays

Quality and control

Small armies · long range · every loss hurts

A corporate private army with technology nobody else has. Every unit is expensive, precise and protected.

You win by never taking a bad trade. Small armies that outrange and outlast, strong at holding a position and at picking fights on their own terms. Weak against being swarmed, and against losing a fragile economy to raids.

One Consortium vehicle costs about as much as two or three of the League’s, and is worth it. Lose it anyway and it is a long way back.

01

Shields

Almost every unit and building carries a shield on top of its health. Damage lands on the shield first. Pull back for a few seconds and it recharges.

02

Salvage drones

The economy flies. Drones ignore terrain and reach far fields fast, carry little, and break easily. Raids on drones are the Consortium’s soft spot.

03

The orbital uplink

A building that unlocks support from above on a long cooldown. First a scan that reveals an area through the fog. Later, a strike.


The people

Who gives the orders

Portraits · cinematic art
Dr. Elise Varga
Chief executive officer

Dr. Elise Varga

“We built the sky. Every piece of it is ours.”

Took over the Consortium in the days after the Fall and kept it alive when half its assets were burning across three continents. Brilliant, cool, and convinced that only the Consortium can rebuild the world. Has not published the three hundred pages, and will not say why.

Colonel Viktor Hale
Meridian Security Division

Col. Viktor Hale

“Your squad carries live rounds. You do not fire first.”

Field commander of the Consortium’s private army. Secures salvage operations, escorts the drones, holds the line at the fields. Does not ask what the company is hiding. Expects his officers not to ask either.

Inside the company, engineers and lawyers argue that the withheld pages should be published and the belt compensated. Varga calls them naive. The argument has not reached the public, yet.


The roster

Fourteen units

Concept renders · role marks where none exists yet

Foot

Infantry and agents · 3
MSD Trooper

MSD Trooper

Rifle infantry

A Meridian Security rifleman with a personal shield. The Consortium does not send people to brawl; this is as close as it gets.

Beatsground targets, evenlyLoses toautocannons, rocket pods

Lancer

Anti-tank

A shoulder rail lance. Can reach aircraft, at half strength.

BeatstanksLoses toinfantry

Claims Agent

Engineer

A lawyer with an escort. Walks into an enemy building and takes it over. “This is Consortium property.”

CapturesbuildingsLoses toeverything

Vehicles

Hover and tracks · 5

Skimmer

Scout

A shielded hover bike. Very fast, sees far. A machine gun for infantry.

BeatsinfantryLoses tovehicles, buildings
Interceptor

Interceptor

Light vehicle

A shielded hovercraft with an autocannon. Hit, pull back, recharge, hit again.

BeatsinfantryLoses totanks, buildings
Aegis

Aegis

Main tank

The shielded heavy tank, the backbone of every Consortium line. Slow, and hits hard.

Beatseverything on the groundLoses tonumbers, bombers
Halo

Halo

Artillery

Shielded guided artillery. Long reach, stops to fire.

Beatsinfantry, buildingsLoses totanks
Picket

Picket

Anti-air

A shielded laser anti-air platform. Aircraft only. Cannot hit the ground.

BeatsaircraftLoses toanything on the ground

Harvester

The economy · 1
Salvage Drone

Salvage Drone

Harvester

Flies straight over everything to far fields. Fast, carries little, breaks easily.

CarriessalvageLoses toflak, fighters, anything

Flying

The skyport · 4
Repair Drone

Repair Drone

Support

Repairs damaged vehicles next to it, for free.

RepairsvehiclesLoses toeverything
Warden

Warden

Gunship

A shielded VTOL gunship with rocket pods.

Beatsinfantry, light vehiclesLoses toflak, fighters
Talon

Talon

Fighter

A shielded VTOL fighter, the fastest thing in the game. Missiles for aircraft only.

BeatsaircraftLoses toflak

Verdict

Bomber

A shielded heavy bomber. Flies over its target and drops bombs. Needs the Orbital Uplink.

Beatsbuildings, tanksLoses toflak, fighters

Signature

One per faction · 1
Sovereign

Sovereign

Signature

A heavy shielded hover platform that tears through buildings. Very slow, very expensive, and almost impossible to stop once it arrives. Needs a Salvage Terminal.

BeatsbuildingsLoses tomassed anti-tank, bombers

The base

Eleven buildings

Concept art · in-game models where none exists
  • Command NodeCommand Node

    The construction yard. Everything starts here.

  • Fusion Cell ArrayFusion Cell Array

    Power. Salvaged Ring fusion cells: few plants, strong ones.

  • Salvage TerminalSalvage Terminal

    The refinery. Drones deliver here.

  • MSD BarracksMSD Barracks

    Troopers, Lancers, Claims Agents.

  • Fabrication BayFabrication Bay

    The factory. Vehicles and the Sovereign.

  • Maintenance HangarMaintenance Hangar

    Repairs vehicles and recharges shields faster.

  • SkyportSkyport

    Builds the aircraft.

  • Gatling SentinelGatling Sentinel

    Shielded gatling tower. Infantry and light vehicles.

  • Cannon SentinelCannon Sentinel

    Shielded cannon tower. Tanks.

  • Flak TowerFlak Tower

    Shielded flak tower. Aircraft only.

  • Orbital UplinkOrbital Uplink

    Support from above. Needs a lot of power.

Every structure is shielded. A Consortium base is a survey pad: concrete, floodlight masts, a beacon. Tidy, and cold.


The other side

Against the League

The League of the Fallen Lands
The ConsortiumThe League
ArmyFew, expensive, shielded, long rangeMany, cheap, tough, short range
EconomyFast, fragile drones; a few big fieldsRobust crawlers; camps at every field; salvage from wrecks
StrengthHolding a position, winning trades, information from orbitMap control, grinding fights, recovering from losses
WeaknessBeing swarmed; drone raids; a lost army is a lost gameQuality duels; a slow heavy army; spread thin
The planHold a strong position, strike precisely, deny fields with rangeExpand to every field, wear them down, overwhelm